Roxor STYLER

The Roxor Styler App was created in Unity and I worked on the UI Design and implementation, as well as the retopology and creation for the 3D models used, and I created the carved out lettering in Zbrush for the base. (textured by Donovin Peterman, Application Developed by Davon Allen & James Williams)

Tools

Photoshop, Illustrator, After Effects, Maya